Difference between revisions of "Holotopia: Convenience paradox"

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<li>How can we live better?</li>  
 
<li>How can we live better?</li>  
 
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<p>The <em>convenience paradox</em> insight ends the <em>reification</em> of the way we experience things—and opens up a vast frontier where we <em>create</em>  the way we experience things. It's a whole <em>new</em> way to "pursue happiness".</p>
 
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<p>The [[vignette|<em>vignette</em>]] shared here will illustrate that (in the context of <em>holotopia</em>) this theme can be made extraordinarily interesting and attractive.</p>  
 
<p>The [[vignette|<em>vignette</em>]] shared here will illustrate that (in the context of <em>holotopia</em>) this theme can be made extraordinarily interesting and attractive.</p>  
  
<blockquote>There is a vast room for <em>improving</em> our condition—while <em>reducing</em> the material consumption.</blockquote>  
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<blockquote>We can <em>improving</em> our condition—while <em>reducing</em> the material consumption.</blockquote>  
  
 
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Revision as of 18:05, 4 September 2020

H O L O T O P I A:    F I V E    I N S I G H T S



The Renaissance liberated our ancestors from preoccupation with the afterlife, and empowered them to seek happiness here and now. The lifestyle changed, and the culture blossomed. How could the next such change begin?

As long as we are mistaking convenience for happiness or wholeness—the order of things we are living may appear as the best possible one. When, however, the convenience paradox is understood, we become ready to ask:

  • What has civilization done to us?
  • How can we live better?

The convenience paradox insight ends the reification of the way we experience things—and opens up a vast frontier where we create the way we experience things. It's a whole new way to "pursue happiness".